
You can see how to edit it in step 11 of this thread: Add an extra folder and call it "ASOIAF". In your game directory, go into "map" folder and open "Age of Civilizations.json". The flags try to follow the canon lore, although they are prone to the ingame's editor limitations.Ĭopy "game" and "map" folders into your game directory. Terrains follow the canon map's geography. You can also create new scenarios with civilizations and leaders that come with the mod but are not still playable in the only scenario. However, more scenarios are planned for the future. It corresponds to the beginning of both books and TV series, so you don't have to worry about spoilers. Terrains and population of the provinces have been defined as realistically as possible.įor the moment, only one scenario has been created for the ASOIAF map. Some of the main characters of the series appear as leaders of their respective civilizations. Play as one of the Great Houses, command a Dothraki khalasar or rule one of the mysterious nations in the far east.

Contains 509 land provinces (604 including the ocean ones).

Its main features are:Ī full map of the canon known world, including Westeros and Essos, and bits of Sothoryos and Ulthos. Martin, which have been adapted in the critically acclaimed Game of Thrones TV series.

A Song of Ice and Fire / Game of Thrones Mod 👑įinally, after many hours of edition, I'm glad to present you the ASOIAF / GoT mod for Age of Civilizations II! This mod comes with a map with civilizations based on A Song of Ice and Fire book series by George R.
